![]() ![]() The characters selected for play appear in the thrones of Where Nothing Gathers, the thrones' height determined by the number of Mission Points. However, in Mission Mode, extra Mission Points can be gained by getting to the RTC in a certain amount of time.Īt the end of a mission, the results of gameplay are displayed. Just as in Story Mode, a mission ends when the Mission Gauge is filled to the first, or sometimes only, marker. While the Mission Mode is mainly a way to battle enemies with friends in an allied setting, its true intention is competition due to its friendly-fire format. Players can attack each other, stealing the targeted players' Mission Points as a result. It should be noted that missions are made playable once their respective Unity Badge has been collected in Story Mode.ĭuring actual gameplay, players work toward the same goals that Roxas would in Story Mode, collecting Mission Points along the way. ![]() It is then that each player is taken to the Mission Select Screen, the last screen to appear before gameplay begins.Īt this last screen players select a world and a mission they would like to play from Story Mode that took place in that world. It should be noted that players will also have access to items gained during Story Mode. The player only has access to Organization XIII to begin with, later gaining access to new characters as they play through Story Mode.Īt the Panel Customization Screen, players have the ability to select weapons, items, spells, and abilities that are to be used during competitive gameplay. They are given a chance to view the stats of the character they choose, which are each represented graphically on a scale from 1-10, just before being taken to the Menu Screen. After the player selects the "Mission Mode" option, they are taken to the Character Selection Screen. Right from when a player accesses the main menu, they have the option of playing either the main game, Story Mode, or the multi-playing Mission Mode. However, as the player progresses through Story Mode, an additional six secret characters can be unlocked. The Japanese version instead brings the player straight to the Wi-Fi group menu, but the player can continue alone without other players.Īt first, the player only has access to thirteen characters, all members of Organization XIII. Unlike the Japanese version, selecting "Mission Mode" in the English version offers a choice between solo and multiplayer on the main menu. Also, the selection between solo and multiplayer was made more clear cut in the English release. In the original Japanese version, Mission Crowns -prizes from completing missions- are only awarded in multiplayer mode, whereas in the English version, they can be obtained in solo play. Solo play was a more developed feature in the English releases of the game. Guest Play can also be selected, where upon the player is given preset items instead of those obtained in Story Mode. Items collected and character growth in Mission Mode carry back to the save file the player selects at the start. Mission Mode uses the Nintendo DS's wireless capabilities to compete with other players, but all players must have a copy of Kingdom Hearts 358/2 Days. Through Mission Mode, one to four players can compete in missions across the worlds. Mission Mode is a gameplay mode is available exclusively in Kingdom Hearts 358/2 Days. ![]()
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